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Gaming

The gaming industry is bigger than the combined movie and music industries, and it's still expanding. Although it doesn't get as much attention as movies and music do, with over two billion players worldwide, or 26% of the world's population, the gaming industry is certainly a big sector. Furthermore, it is not surprising that businesses want a piece of this expanding pie, given that the gaming industry produced $155 billion in revenue in 2020 and is expected to generate $260 billion by 2025.